Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
20 |
Became a Citizen (Worker). |
2 |
21 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
28 |
A revolution, attack or other unusual event throws Diane Gonzalez's life into chaos, forcing Diane Gonzalez to leave the planet. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Rewarded for a successful mission. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Severely injured. Owe 6,250 for medical bills. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Merchant (Broker). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Smuggle illegal items onto a planet. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
56 |
Promoted to Merchant (Broker) rank 2. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
58 |
Given advanced training in a specialist field |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Victim of a crime. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Victim of a crime. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |