Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Criticised a questionable political leader on Dixie Nagle's homeworld, causing his downfall. Gain an Enemy |
1 |
20 |
Expose or are involved in a scandal of some sort. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Refused to criticise a questionable political leader on Dixie Nagle's homeworld. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Dixie Nagle's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Dixie Nagle's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Dixie Nagle do not know what happened to Dixie Nagle. There is a gap in Dixie Nagle's memory. |
6 |
38 |
Failed to qualify for Performer (Entertainer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Dixie Nagle do not know what happened to Dixie Nagle. There is a gap in Dixie Nagle's memory. |
8 |
44 |
Failed to qualify for Courier (Scout). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Betrayed by a friend. One of Dixie Nagle's Contacts or Allies betrays Dixie Nagle, ending Dixie Nagle's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Citizen (Colonist). |
9 |
50 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Dixie Nagle come into conflict with a splinter group Dixie Nagle's own religion which maintains Dixie Nagle's version is the wrong one. Gain 3 Rivals. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
59 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Birth or Death involving a family member or close friend. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |