Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Eddie Sullivan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
37 |
Works is especially well received and popular, making Eddie Sullivan a minor celebrity |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Win a prestigious prize. |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
45 |
Criticised a questionable political leader on Eddie Sullivan's homeworld, causing his downfall. Gain an Enemy |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
50 |
Moved to a new world. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Citizen (Colonist). |
9 |
54 |
Spent time maintaining and using heavy vehicles. |
10 |
54 |
Continued as Citizen (Colonist). |
10 |
58 |
A revolution, attack or other unusual event throws Eddie Sullivan's life into chaos, forcing Eddie Sullivan to leave the planet. |
11 |
58 |
Failed to qualify for Surveyor (Scout). |
11 |
58 |
Submitted to the draft. |
11 |
58 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
62 |
Hard times caused by a lack of interstellar trade costs Eddie Sullivan's job. |
12 |
62 |
Failed to qualify for Broker (Merchant). |
12 |
62 |
Became a Drifter (Scavenger). |
12 |
63 |
Encounter a Psionic institute. |
12 |
63 |
Tested for psionic powers |
12 |
66 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
66 |
Continued as Drifter (Scavenger). |
13 |
67 |
Eddie Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
71 |
Opponents of Eddie Sullivan's belief system ambush Eddie Sullivan. |
14 |
71 |
Nearly killed. Owe 45,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |