Retired Initiate Edith Hill  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 74 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 6 (0)111446
Refreshing scent, Inherited success, Laconic
 
Skills
Art (Presentation) 0
Athletics 0
Diplomat 1
Drive 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 3
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Medic 0
Melee (Unarmed) 1
Profession (Colonist) 0
Recon 2
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Army Cavalry Lance Corporal12
Noble Dilettante Wastrel01
Drifter Wanderer 23
Believer Mainstream Believer Initiate12
Drifter Scavenger 12
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Nevaeh Richards Enemy 0 1 0 3 Halka (F/73)
Nevaeh Richards is a member of an organisation which holds a generally opposite view of the Traveller.
Shelby Gilbert Ally 6 0 3 3 Thaggeshi (M/65)
reconciliation.
Sidney Mullabyaly Rival 0 0 4 0 Halka (F/53)
Myrle Quaman Rival 1 0 1 1 Halka (F/43)
Relationship altered.
Roma Willoby Rival 1 0 1 3 Halka (F/10)
Sophia Jemmy Contact 1 1 2 3 Halka (F/19)
Myrna Learmonth Contact 1 0 1 0 Halka (F/77)
Relationship altered.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 21 Failed to qualify for Field Researcher (Scholar).
2 21 Submitted to the draft.
2 21 Became a Army (Cavalry) with the new title Private.
2 25 Surrounded and outnumbered by the enemy, Edith Hill hold out until relief arrives.
2 25 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 25 Continued as Army (Cavalry).
3 29 Forced out after co-operating with military investigation in commanding officer's illegal activity.
4 29 Became a Noble (Dilettante) with the new title Wastrel.
4 32 Edith Hill make an alliance with a powerful and charismatic noble, who becomes an Ally.
5 33 Voluntarily left Dilettante
5 33 Failed to qualify for Corporate (Citizen).
5 33 Became a Drifter (Wanderer).
5 37 Promoted to Drifter (Wanderer) rank 1.
6 37 Continued as Drifter (Wanderer).
6 38 Attacked by enemies that Edith Hill easily defeat.
6 38 Gain Enemy if Edith Hill don't already have one.
6 41 Promoted to Drifter (Wanderer) rank 2.
7 41 Continued as Drifter (Wanderer).
7 45 Find valuable salvage.
7 45 Forced to muster out.
8 45 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 48 Edith Hill refuse to secretly provide religious rites for a dying leader or noble, because they do not share Edith Hill's faith.
9 49 Continued as Believer (Mainstream Believer).
9 52 Edith Hill retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 53 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 53 Voluntarily left Mainstream Believer
10 53 Switched to Drifter (Scavenger).
10 56 Moved to a new world.
10 57 Promoted to Drifter (Scavenger) rank 1.
11 57 Continued as Drifter (Scavenger).
11 59 Edith Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 59 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 61 Edith Hill come into conflict with a splinter group Edith Hill's own religion which maintains Edith Hill's version is the wrong one. Gain 1 Rivals.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Retired at age 61.
13 61 Retired.
13 65 A romantic relationship ends badly. Gain a Rival or Enemy.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 66 Gained a contact.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 72 Gained a contact.
16 73 Aging Crisis. Owe 60,000 for medical bills.
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