Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Attempted a risky adventure and was sent to prison. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
36 |
Parole hearing. |
6 |
39 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
39 |
Continued as Prisoner (Fixer). |
7 |
43 |
Accused of assaulting a prison guard. |
8 |
43 |
Switched to Prisoner (Thug) with previous rank. |
8 |
46 |
Assigned to difficult or backbreaking labour. |
8 |
47 |
Promoted to Prisoner (Thug) rank 2. |
9 |
47 |
Continued as Prisoner (Thug). |
9 |
48 |
Joined a prison gang |
10 |
51 |
Returned to Prisoner (Fixer). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
55 |
Returned to Prisoner (Thug). |
11 |
59 |
Vocational Training. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Returned to Prisoner (Fixer). |
12 |
60 |
Accused of assaulting a prison guard. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Returned to Prisoner (Thug). |
13 |
64 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Prisoner (Thug). |
14 |
69 |
Lost eye or limb. Owe 5,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |