Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Elfrieda McKenzie refused an offer of inducements to betray Elfrieda McKenzie's faith. Gain 6 enemies. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Elfrieda McKenzie refused an offer of inducements to betray Elfrieda McKenzie's faith. Gain 2 enemies. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Elfrieda McKenzie is chosen to represent Elfrieda McKenzie's faith in a vid show or other highly public forum. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
A sudden war destroys Elfrieda McKenzie's trade routes and contacts, forcing Elfrieda McKenzie to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Make an unexpected connection outside Elfrieda McKenzie's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Make an unexpected connection outside Elfrieda McKenzie's normal circles. Gain a Contact. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
A new romantic starts. Gain an Ally. |
14 |
73 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
73 |
Forced to muster out. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |