Retired Settler Elizebeth Lobb  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 74 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 1 (-2)111881
Nasty
 
Skills
Art (Creative) 0
Carouse 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Flyer (Airship) 2
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Fencing) 1
Persuade 1
Profession (Colonist) 0
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Agent Law Enforcement Sergeant23
Scout Courier Scout23
Citizen Colonist Settler23
Believer Missionary/Humanitarian Junior Project Worker02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Reta Gutierrez Enemy 0 2 0 1 Kargol (F/49)
Laura Graves Enemy 0 0 0 2 Libert (M/26)
Laura Graves is found or reported dead.
Brad Cole Ally 2 0 1 1 Trexen (M/68)
Brad Cole gains in power.
Henderson Long Ally 4 0 0 2 Libert (M/35)
Forgiveness.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 Lost eye or limb. Owe 2,500 for medical bills.
2 22 Failed to qualify for Field Researcher (Scholar).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Birth or Death involving a family member or close friend.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 28 Go undercover to investigate an enemy.
3 28 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 33 Go undercover to investigate an enemy.
4 33 A revolution, attack or other unusual event throws Elizebeth Lobb's life into chaos, forcing Elizebeth Lobb to leave the planet.
4 34 Forced to muster out.
5 34 Became a Scout (Courier).
5 37 When dealing with an alien race, Elizebeth Lobb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 41 Serve as the courier for an important message from the Imperium.
6 42 Forced to continue current assignment.
6 42 Promoted to Scout (Courier) rank 2.
7 42 Continued as Scout (Courier).
7 46 Severely injured. Fully recovered. Owe 10,000 for medical bills.
7 46 Forced to muster out.
8 46 Became a Citizen (Colonist).
8 50 Advanced training in a specialist field.
8 50 Promoted to Citizen (Colonist) rank 1.
9 50 Continued as Citizen (Colonist).
9 52 Elizebeth Lobb's business expands, Elizebeth Lobb's corporation grows, or the colony thrives.
9 54 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
10 54 Continued as Citizen (Colonist).
10 58 Severely injured. Owe 5,000 for medical bills.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Elizebeth Lobb is sent to a new community or parish to preach The Word among the poor.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Continued as Believer (Missionary/Humanitarian).
12 66 Elizebeth Lobb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 66 Retired.
13 67 A new romantic starts. Gain an Ally.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 73 Moved to a new world.
15 74 Aging Crisis. Owe 10,000 for medical bills.
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