Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Risk Elva Staff's fortune on a possibility lucrative deal and win. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Attempted a risky adventure and was sent to prison. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Became a Prisoner (Inmate). |
7 |
44 |
Vocational Training. |
8 |
46 |
Switched to Prisoner (Thug) with previous rank. |
8 |
49 |
Scarred. Owe 5,000 for medical bills. |
9 |
50 |
Returned to Prisoner (Inmate). |
9 |
53 |
Accused of assaulting a prison guard. |
10 |
54 |
Continued as Prisoner (Inmate). |
10 |
55 |
Defeated a prison gang. Gain an Enemy. |
11 |
58 |
Continued as Prisoner (Inmate). |
11 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Returned to Prisoner (Thug). |
12 |
66 |
Disgraced. Word of Elva Staff's criminal past reaches Elva Staff's homeworld. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
69 |
Special Duty. |
13 |
70 |
Promoted to Prisoner (Fixer) rank 1. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Prisoner (Fixer). |
14 |
72 |
Make friends with another inmate; gain them as a Contact. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |