Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
25 |
Gain Enemy if Emily Jemmy don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Emily Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
28 |
Spend several years jumping from world to world in Emily Jemmy's scout ship. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
38 |
Emily Jemmy's ship is damaged, and Emily Jemmy have to hitch-hike Emily Jemmy's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
38 |
Became a Rogue (Enforcer). |
7 |
39 |
Betrayed by a friend. One of Emily Jemmy's Contacts or Allies betrays Emily Jemmy, ending Emily Jemmy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Failed to qualify for Worker (Citizen). |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
45 |
Emily Jemmy faith is shaken. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
Opponents of Emily Jemmy's belief system ambush Emily Jemmy. |
11 |
50 |
Severely injured. Owe 10,000 for medical bills. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Retired. |
12 |
54 |
Gained a contact. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |