Retired 3rd Officer Erma Hill  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 74 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 5 (-1)111765
Dishonest, Unconventional
 
Skills
Astrogation 1
Broker 1
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Medic 0
Persuade 1
Profession (Worker/Religion) 1
Steward 0
Streetwise 2
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Believer Holy Warrior Hopeful03
Navy Engineer/Gunner Crewman01
Drifter Scavenger 12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Dhueztuen Ally 4 1 0 1 Vargr, Imperium (F/37)
Relationship becomes more intense. Contact becomes an ally.
Anne Parker Enemy 0 0 1 3 Sylean (F/28)
Lenora Uleaven Rival 2 0 3 3 Geonee (F/36)
Relationship altered.
Margarita Spencer Rival 1 5 5 2 Suerrat (F/42)
Margarita Spencer gains in power.
Margarita Spencer gained power at the expense of a third party who now blames the character.
Very bad falling out.
Laura Davis Rival 4 1 3 3 Sylean (F/38)
reconciliation.
Wiley Matson Enemy 0 3 1 0 Pirian (M/52)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Risk Erma Hill's fortune on a possibility lucrative deal and win.
2 22 Continued as Merchant (Merchant Marine).
2 26 Make an unexpected connection outside Erma Hill's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 A good deal ensures Erma Hill is living the high life for a few years.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 A sudden war destroys Erma Hill's trade routes and contacts, forcing Erma Hill to flee that region of space.
5 36 Gain rebels as Enemy
6 36 Became a Believer (Holy Warrior) with the new title Hopeful.
6 38 Erma Hill come into conflict with a splinter group Erma Hill's own religion which maintains Erma Hill's version is the wrong one. Gain 2 Rivals.
7 40 Continued as Believer (Holy Warrior).
7 43 Erma Hill faith is shaken.
8 44 Continued as Believer (Holy Warrior).
8 47 A notable academic consults with Erma Hill about a publication or documentary he is working on. Gain a Contact in academia.
8 48 Forced to muster out.
9 48 Failed to qualify for Infantry (Army).
9 48 Submitted to the draft.
9 48 Became a Navy (Engineer/Gunner) with the new title Crewman.
9 52 Erma Hill is blamed for an accident that causes the death of several crew members. Erma Hill's guilt drives Erma Hill to excel.
10 52 Failed to qualify for Colonist (Citizen).
10 52 Became a Drifter (Scavenger).
10 56 Attacked by enemies that Erma Hill easily defeat.
10 56 Gain Enemy if Erma Hill don't already have one.
10 56 Promoted to Drifter (Scavenger) rank 1.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Drifter (Scavenger).
11 59 Erma Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired.
12 61 Victim of a crime.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 64 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 71 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 71 Aging Crisis. Owe 30,000 for medical bills.
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