Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Fairy Henry faith is shaken. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Fairy Henry faith enjoys an explosion of popularity largely thanks to Fairy Henry's efforts. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Fairy Henry accepted an offer of inducements to betray Fairy Henry's faith. Gain 130,000 in cash. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
33 |
Betrayed by a friend. One of Fairy Henry's Contacts or Allies betrays Fairy Henry, ending Fairy Henry's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Opponents of Fairy Henry's belief system ambush Fairy Henry. |
5 |
36 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
36 |
Became a Scholar (Scientist). |
6 |
38 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Scholar (Scientist) rank 1. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
41 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Scholar (Scientist) rank 2. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scholar (Field Researcher) with previous rank. |
8 |
48 |
A rival researcher blackens Fairy Henry's name or steals Fairy Henry's research. Gain a Rival. |
9 |
48 |
Continued as Scholar (Field Researcher). |
9 |
52 |
A disaster leaves several injured, and others blame Fairy Henry, forcing Fairy Henry to leave Fairy Henry's career. Gain a Rival. |
9 |
52 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
54 |
Fairy Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Failed to qualify for Merchant Academy. |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Fairy Henry faith is shaken. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Spend time with an alien race. Gain a contact. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Fairy Henry come into conflict with a splinter group Fairy Henry's own religion which maintains Fairy Henry's version is the wrong one. Gain 2 Rivals. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Find an Alien Artifact. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |