Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Severely injured. Owe 5,000 for medical bills. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Good fortune |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Good fortune |
6 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Frankie Christie's normal circles. Gain a Contact. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Scout (Courier). |
8 |
49 |
Frankie Christie's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
49 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
49 |
Continued as Scout (Courier). |
9 |
50 |
Frankie Christie's ship is ambushed by enemy vessels. Frankie Christie successfully ran to the jump point. |
10 |
53 |
Continued as Scout (Courier). |
10 |
55 |
Frankie Christie discover a world, item or information of worth to the Imperium. |
10 |
57 |
Promoted to Scout (Courier) rank 2. |
11 |
57 |
Voluntarily left Courier |
11 |
57 |
Switched to Merchant (Free Trader). |
11 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |