Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Glenn Ruth's Contacts or Allies betrays Glenn Ruth, ending Glenn Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
Glenn Ruth is ordered to take part in a black ops mission that goes against Glenn Ruth's conscience. Gain the lone survivor as an Enemy. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
One of Glenn Ruth's pieces of art is stolen, and the investigation brings Glenn Ruth into the criminal underworld. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
33 |
Public opinion turns on Glenn Ruth. |
6 |
33 |
Became a Scout (Surveyor). |
6 |
36 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
36 |
Switched to Entertainer (Journalist). |
7 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Glenn Ruth far from home. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
A good deal ensures Glenn Ruth is living the high life for a few years. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Glenn Ruth refused an offer of inducements to betray Glenn Ruth's faith. Gain 5 enemies. |
12 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Glenn Ruth secretly provide religious rites for a dying leader or noble, although they do not share Glenn Ruth's faith. Gain an Ally in the family and a Rival who disagrees with Glenn Ruth's choice. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
62 |
Glenn Ruth accepted an offer of inducements to betray Glenn Ruth's faith. Gain 260,000 in cash. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |