Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
19 |
Dropped out of the psionic community. |
2 |
19 |
Failed to qualify for Psi-Warrrior (Psion). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Serve as the courier for an important message from the Imperium. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Find Ancient Technology. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Severely injured. Owe 10,000 for medical bills. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Attempted a risky adventure and was sent to prison. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
44 |
Nearly killed. Owe 17,500 for medical bills. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Birth or Death involving a family member or close friend. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Given advanced training in a specialist field |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
A series of bad deals and decisions force Grayce Magrath into bankruptcy. Grayce Magrath salvages what Grayce Magrath can. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Grayce Magrath come into conflict with a splinter group Grayce Magrath's own religion which maintains Grayce Magrath's version is the wrong one. Gain 3 Rivals. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Retired. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |