Retired Captain Hermina Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 74 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 3 (-1)111793
Dangerous, Tangled hair, Shortness of breath
 
Skills
Admin 1
Advocate 1
Art (Creative) 0
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive (Mole) 1
Electronics 0
Gun Combat (Slug) 2
Heavy Weapons (Man Portable) 2
Jack-of-All-Trades 2
Language 0
Leadership 1
Mechanic 0
Melee 0
Navigation 2
Recon 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Captain2 / 02
Drifter Wanderer 12
Merchant Merchant Marine Crewman01
Scout Surveyor Scout14
Believer Missionary/Humanitarian Project Worker11
Retired 04
 
EducationGraduated
Army Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Louisa Cruz Rival 2 2 2 1 Traltar (F/52)
Louisa Cruz loses some of their power base.
Audra Grimaldi Enemy 0 3 1 2 Traltar (F/35)
Audra Grimaldi is a member of an organisation which holds a generally opposite view of the Traveller.
Duke Fisher Rival 1 2 3 2 Traltar (M/44)
Duke Fisher has negatively life-changing event.
Corey McLachlan Contact 3 0 2 6 Traltar (M/38)
Ethel Finnerty Contact 0 1 1 4 Traltar (M/12)
Ray Johnson Contact 1 2 1 0 Traltar (M/64)
Duke Moody Contact 0 1 0 5 Traltar (M/20)
Hector Magrath Enemy 0 4 3 0 Dynchia, Imperium (M/59)
Hector Magrath is a questionable figure such as a criminal, pirate or disgraced noble.
Leander Suthmeer Rival 2 3 4 0 Tezcat (M/31)
Mabelle Gonzales Contact 1 0 1 0 Murrissi (F/62)
Milford Hall Ally 2 0 2 2 Traltar (M/23)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 21 Good fortune
1 22 Graduated with honors.
2 22 Became a Army (Infantry) with the new title Private.
2 22 Commissioned in Army (Infantry) with the new title Lieutenant.
2 26 Thrown into a brutal ground war
2 26 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
3 26 Continued as Army (Infantry).
3 30 Hermina Moore is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Became a Drifter (Wanderer).
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Continued as Drifter (Wanderer).
5 35 Betrayed by a friend. One of Hermina Moore's Contacts or Allies betrays Hermina Moore, ending Hermina Moore's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 A series of bad deals and decisions force Hermina Moore into bankruptcy. Hermina Moore salvages what Hermina Moore can.
7 36 Became a Scout (Surveyor).
7 40 Hermina Moore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hermina Moore fail to help. Gain an Enemy.
7 40 Psychologically damaged by Hermina Moore's time in the scouts.
7 40 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 40 Continued as Scout (Surveyor).
8 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 44 Continued as Scout (Surveyor).
9 45 When dealing with an alien race, Hermina Moore botch an opportunity to gather extra intelligence about them.
9 45 Hermina Moore's ship is damaged, and Hermina Moore have to hitch-hike Hermina Moore's way back across the stars to the nearest scout base.
9 45 Gain 4 Contacts. Gain 1 Enemies.
10 48 Continued as Scout (Surveyor).
10 52 Hermina Moore inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Moved to a new world.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Voluntarily left Missionary/Humanitarian
12 56 Retired.
12 57 Gained a contact.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 72 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 10,000 for medical bills.
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