Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Herminia Keating do not know what happened to Herminia Keating. There is a gap in Herminia Keating's memory. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A sudden war destroys Herminia Keating's trade routes and contacts, forcing Herminia Keating to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Herminia Keating's Contacts or Allies betrays Herminia Keating, ending Herminia Keating's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Herminia Keating's Contacts or Allies betrays Herminia Keating, ending Herminia Keating's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Performer (Entertainer). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
Herminia Keating run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Returned to Merchant (Merchant Marine). |
8 |
42 |
Gained a contact. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Moved to a new world. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Scout (Courier). |
10 |
52 |
Herminia Keating's scout ship is one of the first on the scene to rescue the survivors of a disaster but Herminia Keating fail to help. Gain an Enemy. |
10 |
52 |
Herminia Keating's ship is damaged, and Herminia Keating have to hitch-hike Herminia Keating's way back across the stars to the nearest scout base. |
10 |
52 |
Gain 5 Contacts. Gain 1 Enemies. |
11 |
53 |
Continued as Scout (Courier). |
11 |
56 |
Herminia Keating survey an alien world. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Voluntarily left Courier |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Herminia Keating aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |