Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
29 |
Uncover a major conspiracy against Hulda Fitzsimons's employers. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Gained a contact. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
Hulda Fitzsimons's work ends up coming home with Hulda Fitzsimons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
45 |
Hulda Fitzsimons is caught in the periphery of a scandal. |
7 |
45 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
45 |
Voluntarily left Holy Warrior |
8 |
45 |
Failed to qualify for Worker (Citizen). |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
48 |
Hulda Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Became a Entertainer (Journalist). |
9 |
52 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
52 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
10 |
52 |
Continued as Entertainer (Journalist). |
10 |
53 |
Join homeworld’s celebrity circles |
10 |
56 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Entertainer (Journalist). |
11 |
58 |
Hulda Fitzsimons is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |