Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Expand the field of Heavy Weapons (Man Portable), but gain a Rival in Irma McLelland's former tutor. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Irma McLelland have been following false teachings! |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
49 |
Became a Citizen (Worker). |
9 |
51 |
Irma McLelland is rewarded for Irma McLelland's diligence or cunning. |
9 |
53 |
Promoted to Citizen (Worker) rank 1. |
10 |
53 |
Continued as Citizen (Worker). |
10 |
57 |
Irma McLelland is rewarded for Irma McLelland's diligence or cunning. |
10 |
57 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
57 |
Continued as Citizen (Worker). |
11 |
59 |
Irma McLelland's business expands, Irma McLelland's corporation grows, or the colony thrives. |
11 |
61 |
Promoted to Citizen (Worker) rank 3. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Citizen (Worker). |
12 |
63 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |