Retired Initiate Isabelle Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 74 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 11 (1)11151B
Dorky, Vulnerable
 
Skills
Admin 0
Art (Creative) 0
Carouse 1
Deception 0
Drive 0
Flyer 0
Language (Floriani (Florian League)) 1
Mechanic 0
Persuade 0
Profession (Worker/Religion) 2
Profession (Freeloader/Security) 1
Science (Social Sciences/Belief) 1
Steward 0
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 02
Scout Courier 02
Merchant Merchant Marine Crewman03
Drifter Scavenger 01
Believer Mainstream Believer Initiate12
Drifter Wanderer 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Evie Ross Rival 1 2 0 5 Cafadan (F/11)
Evie Ross’s relationships have begun to affect the character.
Evie Ross gains in influence.
Evie Ross fell on hard times.
Dick Douglas Ally 4 0 3 6 Dolphin, Imperium (M/15)
Dick Douglas gained influence with the character’s assistance.
Linwood Middlemiss Ally 3 0 1 1 Suerrat (M/77)
Zada Coghill Enemy 0 6 0 2 Vlazhdumecta (F/72)
Zada Coghill is found or reported dead.
Aileen Curtis Enemy 0 4 0 2 Suerrat (F/9)
Aileen Curtis belongs to an unusual cultural or religious group.
Reid Washington Ally 4 0 4 2 Vlazhdumecta (M/85)
Bishop Aubert Enemy 0 5 0 1 Suerrat (M/48)
Vincent Morrison Enemy 0 6 0 1 Dynchia (M/79)
Delma Woods Enemy 0 1 1 1 Irhadre (F/31)
Luvenia Macks Enemy 0 2 1 3 Suerrat (F/73)
Eliza Penn Contact 2 1 0 4 Suerrat (F/24)
Kitty Twaddle Rival 0 3 1 2 Suerrat (F/25)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Entertainer (Performer).
2 26 Expose or are involved in a scandal of some sort.
3 26 Failed to qualify for Army Support (Army).
3 26 Submitted to the draft.
3 26 Became a Scout (Courier).
3 28 When dealing with an alien race, Isabelle Sims have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 30 Continued as Scout (Courier).
4 31 A new romantic starts. Gain an Ally.
4 34 Forced to muster out.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 42 Isabelle Sims's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 42 Continued as Merchant (Merchant Marine).
7 43 Isabelle Sims's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 43 Failed to qualify for Field Researcher (Scholar).
8 43 Became a Drifter (Scavenger).
8 45 Amnesia.
9 47 Voluntarily left Scavenger
9 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 50 A new romantic starts. Gain an Ally.
9 51 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 51 Continued as Believer (Mainstream Believer).
10 52 Isabelle Sims refused an offer of inducements to betray Isabelle Sims's faith. Gain 4 enemies.
11 55 Voluntarily left Mainstream Believer
11 55 Switched to Drifter (Wanderer).
11 56 Attacked by enemies and injured.
11 56 Scarred.
11 56 Gain Enemy if Isabelle Sims don't already have one.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Retired at age 59.
12 59 Retired.
12 60 Gained a contact.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 65 Birth or Death involving a family member or close friend.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 69 Moved to a new world.
15 71 Aging Crisis. Owe 50,000 for medical bills.
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