Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Joyce Richey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
27 |
Joyce Richey is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Citizen (Worker). |
4 |
31 |
Joyce Richey's business expands, Joyce Richey's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
32 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
35 |
Joyce Richey is blamed for an accident that causes the death of several crew members. Joyce Richey's guilt drives Joyce Richey to excel. |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
36 |
Failed to qualify for Broker (Merchant). |
8 |
36 |
Switched to Drifter (Wanderer). |
8 |
38 |
Joyce Richey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
38 |
Failed to qualify for Merchant Academy. |
9 |
38 |
Switched to Drifter (Barbarian). |
9 |
41 |
Joyce Richey do not know what happened to Joyce Richey. There is a gap in Joyce Richey's memory. |
10 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Retired. |
10 |
44 |
Moved to a new world. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Gained a contact. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Gained a contact. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Contact with Government. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Moved to a new world. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
Moved to a new world. |
18 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |