Retired Crewman Kizzie Duffey  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 74 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 9 (1)111519
Unshakeable, Values material possessions
 
Skills
Animals 0
Broker 0
Carouse 0
Deception 0
Investigate 0
Melee 0
Persuade 1
Profession (Colonist) 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 14
Merchant Free Trader 12
Drifter Wanderer 01
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Mervin Bent Rival 1 2 3 0 Dynchia (M/50)
Alvis Newman Contact 2 1 1 4 Vlazhdumecta (M/47)
Alvis Newman is particularly unusual, such as an artificial intelligence or very alien being.
Elliot Tilcott Contact 2 1 1 2 Dynchia (M/63)
Dulcie Robinson Contact 2 1 1 4 Dynchia (F/30)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Barbarian).
1 20 Kizzie Duffey do not know what happened to Kizzie Duffey. There is a gap in Kizzie Duffey's memory.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 25 Betrayed by a friend. One of Kizzie Duffey's Contacts or Allies betrays Kizzie Duffey, ending Kizzie Duffey's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Continued as Drifter (Barbarian).
3 29 Kizzie Duffey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 29 Became a Merchant (Free Trader).
4 33 Given advanced training in a specialist field
4 33 Promoted to Merchant (Free Trader) rank 1.
5 33 Continued as Merchant (Free Trader).
5 34 Bankrupted by a rival. Gain the other trader as a Rival.
6 34 Returned to Drifter (Barbarian).
6 35 Betrayed by a friend. One of Kizzie Duffey's Contacts or Allies betrays Kizzie Duffey, ending Kizzie Duffey's career. That Contact or Ally becomes a Rival or Enemy.
7 35 Failed to qualify for Broker (Merchant).
7 35 Switched to Drifter (Wanderer).
7 39 Drafted into Law Enforcement
8 39 Became a Agent (Law Enforcement) with the new title Rookie.
8 43 Accepted a deal with criminal or other figure under investigation.
9 43 Failed to qualify for Merchant Academy.
9 43 Submitted to the draft.
9 43 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 45 Given advanced training in a specialist field
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Voluntarily left Merchant Marine
10 47 Retired.
10 51 Gained a contact.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 52 A romantic relationship ends badly. Gain a Rival or Enemy.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 56 Gained a contact.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 60 Gained a contact.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 69 Moved to a new world.
16 71 Aging Crisis. Owe 10,000 for medical bills.
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