Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Kylie Chapman's work ends up coming home with Kylie Chapman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Kylie Chapman is caught in the periphery of a scandal. |
4 |
29 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Kylie Chapman refused an offer of inducements to betray Kylie Chapman's faith. Gain 1 enemies. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Good fortune |
7 |
40 |
Voluntarily left Missionary/Humanitarian |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
44 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
54 |
Encounter a Psionic institute. |
10 |
54 |
Tested for psionic powers |
10 |
56 |
Forced to muster out. |
11 |
56 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Opponents of Kylie Chapman's belief system ambush Kylie Chapman. |
11 |
59 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |