Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Lenore Reekey botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Psychologically damaged by Lenore Reekey's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Lenore Reekey have no idea what happened to Lenore Reekey – they found Lenore Reekey's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Lenore Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
27 |
Lenore Reekey do not know what happened to Lenore Reekey. There is a gap in Lenore Reekey's memory. |
5 |
27 |
Became a Scholar (Scientist). |
5 |
31 |
An expedition or voyage goes wrong, leaving Lenore Reekey stranded in the wilderness. |
6 |
31 |
Returned to Drifter (Wanderer). |
6 |
35 |
Find Ancient Technology. |
6 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Lenore Reekey is sent to a new community or parish to preach The Word among the poor. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Lenore Reekey accepted an offer of inducements to betray Lenore Reekey's faith. Gain 330,000 in cash. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
46 |
Returned to Drifter (Wanderer). |
10 |
47 |
Suffer from a life-threatening illness. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
49 |
Lenore Reekey come into conflict with a splinter group Lenore Reekey's own religion which maintains Lenore Reekey's version is the wrong one. Gain 1 Rivals. |
12 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
49 |
Retired. |
12 |
52 |
Moved to a new world. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Victim of a crime. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |