Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Make a breakthrough in Lilly Beale's field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
24 |
An expedition or voyage goes wrong, leaving Lilly Beale stranded in the wilderness. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Lilly Beale's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Courier) with previous rank. |
4 |
32 |
Lilly Beale inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
35 |
Public opinion turns on Lilly Beale. |
6 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
37 |
Made lifelong friends. Gain 1 Allies. |
6 |
39 |
Graduated with honors. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
A good deal ensures Lilly Beale is living the high life for a few years. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A series of bad deals and decisions force Lilly Beale into bankruptcy. Lilly Beale salvages what Lilly Beale can. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Victim of a crime. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |