Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Victim of a crime |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Smuggle illegal items onto a planet. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Lorna McMillan's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
39 |
Lorna McMillan's business expands, Lorna McMillan's corporation grows, or the colony thrives. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
40 |
Advanced training in a specialist field. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
46 |
Lorna McMillan is rewarded for Lorna McMillan's diligence or cunning. |
8 |
47 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
50 |
Lorna McMillan's business expands, Lorna McMillan's corporation grows, or the colony thrives. |
9 |
51 |
Promoted to Citizen (Corporate) rank 3. |
10 |
51 |
Continued as Citizen (Corporate). |
10 |
54 |
Lorna McMillan's business expands, Lorna McMillan's corporation grows, or the colony thrives. |
10 |
55 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
11 |
55 |
Continued as Citizen (Corporate). |
11 |
57 |
Lorna McMillan befriend a superior in the corporation or the colony. |
11 |
59 |
Promoted to Citizen (Corporate) rank 5. |
12 |
59 |
Continued as Citizen (Corporate). |
12 |
62 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
62 |
Became a Drifter (Wanderer). |
13 |
65 |
Spend time with an alien race. Gain a contact. |
13 |
66 |
Promoted to Drifter (Wanderer) rank 1. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Continued as Drifter (Wanderer). |
14 |
68 |
Attacked by enemies that Lorna McMillan easily defeat. |
14 |
68 |
Gain Enemy if Lorna McMillan don't already have one. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Drifter (Wanderer). |
15 |
74 |
Suffer from a life-threatening illness. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |