Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Louise Langhorne's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Drafted into Merchant Marine |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Returned to Merchant (Merchant Marine). |
6 |
39 |
Moved to a new world. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A good deal ensures Louise Langhorne is living the high life for a few years. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
An investigation takes on a dangerous turn. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Voluntarily left Law Enforcement |
9 |
48 |
Entered Merchant Academy with the Business curriculum. |
9 |
50 |
Suffered a deep tragedy. |
9 |
50 |
Dropped out of the merchant academy. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
52 |
Rewarded for a successful mission. |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Voluntarily left Law Enforcement |
11 |
54 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Scarred. Owe 5,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |