Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Margret Buckman went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Became a Scout (Explorer). |
4 |
32 |
Margret Buckman spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Margret Buckman's ship is damaged, and Margret Buckman have to hitch-hike Margret Buckman's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
41 |
Margret Buckman's ship is damaged, and Margret Buckman have to hitch-hike Margret Buckman's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
41 |
Became a Citizen (Corporate). |
7 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Make an unexpected connection outside Margret Buckman's normal circles. Gain a Contact. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Good fortune |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Given advanced training in a specialist field |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A series of bad deals and decisions force Margret Buckman into bankruptcy. Margret Buckman salvages what Margret Buckman can. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Margret Buckman faith is shaken. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Margret Buckman faith is shaken. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Margret Buckman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Margret Buckman is sent to a new community or parish to preach The Word among the poor. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |