Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Minnie Carpenter do not know what happened to Minnie Carpenter. There is a gap in Minnie Carpenter's memory. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
26 |
A sudden war destroys Minnie Carpenter's trade routes and contacts, forcing Minnie Carpenter to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Failed to qualify for Journalist (Entertainer). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
27 |
Drafted into Marine Support |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
33 |
Minnie Carpenter is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
33 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
7 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
41 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
41 |
Continued as Noble (Administrator). |
8 |
42 |
Become deeply involved in politics on Minnie Carpenter's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
45 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
45 |
Continued as Noble (Administrator). |
9 |
48 |
A family scandal forces Minnie Carpenter out of Minnie Carpenter's position. |
10 |
48 |
Failed to qualify for Merchant Academy. |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Scout (Surveyor). |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
52 |
Voluntarily left Surveyor |
11 |
52 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
56 |
Graduated. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
12 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
58 |
Given advanced training in a specialist field |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
69 |
Embroiled in legal trouble. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |