Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Mintie Buckman is rewarded for Mintie Buckman's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Mintie Buckman Mintie Buckman's job. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
29 |
Gain Enemy if Mintie Buckman don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
38 |
Refused to criticise a questionable political leader on Mintie Buckman's homeworld. |
6 |
40 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
40 |
Continued as Entertainer (Journalist). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Mintie Buckman far from home. |
8 |
43 |
Became a Scholar (Scientist). |
8 |
46 |
Caught cheating in some fashion, advancing Mintie Buckman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
46 |
A rival researcher blackens Mintie Buckman's name or steals Mintie Buckman's research. Gain a Rival. |
8 |
46 |
Gain an Enemy |
8 |
47 |
Promoted to Scholar (Scientist) rank 1. |
9 |
47 |
Voluntarily left Scientist |
9 |
47 |
Returned to Drifter (Scavenger). |
9 |
48 |
Mintie Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Merchant (Free Trader). |
10 |
50 |
Risk Mintie Buckman's fortune on a possibility lucrative deal and win. |
11 |
52 |
Continued as Merchant (Free Trader). |
11 |
56 |
Make an unexpected connection outside Mintie Buckman's normal circles. Gain a Contact. |
11 |
56 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Free Trader). |
12 |
58 |
A series of bad deals and decisions force Mintie Buckman into bankruptcy. Mintie Buckman salvages what Mintie Buckman can. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Mintie Buckman is sent to a new community or parish to preach The Word among the poor. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
63 |
Mintie Buckman is sent to a new community or parish to preach The Word among the poor. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Forced to muster out. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Retired. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |