Retired Petty Officer, 3rd class Mintie Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 74 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 6 (0)111656
Curious, Gregarious, Wicked
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Track) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 2
Medic 2
Persuade 1
Pilot (Small Craft) 1
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Economics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class23
Merchant Broker 01
Scholar Scientist 03
Scholar Physician 23
Believer Missionary/Humanitarian Project Worker12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ann Pinkerton Enemy 0 1 3 1 Solomani, Imperium (F/26)
Gary Gregory Enemy 0 4 2 0 Kargol (M/73)
Gary Gregory belongs to an unusual cultural or religious group.
John Howell Ally 4 0 1 4 Solomani, Imperium (F/34)
John Howell is in desperate trouble and could use the character’s help.
Gina Winn Rival 1 4 0 1 Geonee (F/77)
Gina Winn was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Mintie Sim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 26 Advanced training in a specialist field.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 29 During a battle, defeat or victory depends on Mintie Sim's actions. The ship suffers severe damage and Mintie Sim is blamed for the disaster. Mintie Sim is court - martialled and discharged.
4 29 Became a Merchant (Broker).
4 33 Mintie Sim's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 33 Became a Scholar (Scientist).
5 35 Advanced training in a specialist field.
6 37 Continued as Scholar (Scientist).
6 39 Win a prestigious prize for Mintie Sim's work.
7 41 Continued as Scholar (Scientist).
7 42 Caught cheating in some fashion, advancing Mintie Sim's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7 42 An expedition or voyage goes wrong, leaving Mintie Sim stranded in the wilderness.
7 42 Gain an Enemy
8 45 Attempted to change assignments.
8 45 Switched to Scholar (Physician) with previous rank.
8 47 Work for an eccentric but brilliant mentor, who becomes an Ally.
8 49 Promoted to Scholar (Physician) rank 1.
9 49 Continued as Scholar (Physician).
9 50 Caught cheating in some fashion, advancing Mintie Sim's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
9 50 A disaster leaves several injured, and others blame Mintie Sim, forcing Mintie Sim to leave Mintie Sim's career. Gain a Rival.
9 50 Severely injured. Fully recovered. Owe 7,500 for medical bills.
9 50 Gain an Enemy
9 53 Promoted to Scholar (Physician) rank 2.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Scholar (Physician).
10 57 Assigned to work on a secret project for a patron or organisation.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Voluntarily left Physician
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Mintie Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mintie Sim's faith.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 63 Mintie Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 65 Forced to muster out.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 65 Retired.
13 69 Moved to a new world.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 10,000 for medical bills.
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