Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Myrtis Foster run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Enforcer (Rogue). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Became a Scout (Courier). |
7 |
41 |
When dealing with an alien race, Myrtis Foster botch an opportunity to gather extra intelligence about them. |
7 |
41 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Courier). |
8 |
42 |
Psychologically damaged by Myrtis Foster's time in the scouts. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Continued as Believer (Holy Warrior). |
10 |
47 |
Myrtis Foster aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired. |
11 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Moved to a new world. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Good fortune. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |