Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Myrtle McDermot is forced out because of censorship or controversy. What truth did Myrtle McDermot get too close to? |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Given specialist training in vehicles. |
3 |
24 |
Voluntarily left Law Enforcement |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
Myrtle McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Myrtle McDermot's Contacts or Allies betrays Myrtle McDermot, ending Myrtle McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Attacked by enemies that Myrtle McDermot easily defeat. |
6 |
35 |
Gain Enemy if Myrtle McDermot don't already have one. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Myrtle McDermot do not know what happened to Myrtle McDermot. There is a gap in Myrtle McDermot's memory. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Myrtle McDermot refused an offer of inducements to betray Myrtle McDermot's faith. Gain 3 enemies. |
8 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
42 |
Continued as Believer (Holy Warrior). |
9 |
44 |
Opponents of Myrtle McDermot's belief system ambush Myrtle McDermot. |
9 |
44 |
Severely injured. Owe 15,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Victim of a crime. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |