Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Rogue (Thief). |
2 |
24 |
Backstab a fellow rogue for personal gain. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
29 |
A police detective or rival criminal forces Nannie Wareham to flee and vows to hunt Nannie Wareham down. Gain an Enemy. |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
30 |
Betrayed by a friend. One of Nannie Wareham's Contacts or Allies betrays Nannie Wareham, ending Nannie Wareham's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Returned to Rogue (Thief). |
6 |
31 |
Betrayed by a friend. One of Nannie Wareham's Contacts or Allies betrays Nannie Wareham, ending Nannie Wareham's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
32 |
Nannie Wareham faith is shaken. |
8 |
35 |
Continued as Believer (Holy Warrior). |
8 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
39 |
Forced to muster out. |
9 |
39 |
Returned to Drifter (Scavenger). |
9 |
41 |
Suffer from a life-threatening illness. |
10 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
41 |
Submitted to the draft. |
10 |
41 |
Became a Scout (Explorer). |
10 |
44 |
Psychologically damaged by Nannie Wareham's time in the scouts. |
11 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
46 |
Nannie Wareham accepted an offer of inducements to betray Nannie Wareham's faith. Gain 160,000 in cash. |
11 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
48 |
Retired. |
12 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Gained a contact. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Good fortune. |
17 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |