Retired Senior Crewman Niaiish Arkap  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 74 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 4 (-1)111364
Cranky, Drug addict, Sparse beard
 
Skills
Admin 1
Advocate 0
Art (Performing/Instrument) 1
Broker 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Leadership 0
Mechanic 1
Persuade 0
Profession (Worker/Polymers) 1
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Agent Law Enforcement Rookie01
Merchant Merchant Marine Senior Crewman11
Entertainer Performer 02
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker-14
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Kyle Lowther Enemy 0 2 3 0 Tapazmal (M/74)
Gustaf Rose Ally 3 0 2 1 Murrissi (M/81)
Iiika Ally 2 0 3 2 Vilani, Imperium (F/66)
Iiika gains in influence.
Wesley Mills Rival 1 2 4 0 Urunishani (M/86)
Yesoihealar Styoyurl Enemy 0 4 4 0 Aslan (M/18)
Dewey Thorebourne Ally 3 0 0 3 Pirian (M/36)
Iiddiikhush Irlaedi Ally 3 0 1 1 Vilani, Imperium (F/68)
Salaar Deshargima Contact 3 1 0 1 Vilani, Imperium (F/21)
Osie Ornery Contact 1 0 1 1 Sydite (F/40)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Political upheaval strikes Niaiish Arkap's homeworld, and Niaiish Arkap is caught up in the revolution.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Voluntarily left Corporate
2 22 Failed to qualify for Physician (Scholar).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Accepted a deal with criminal or other figure under investigation.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Moved to a new world.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Voluntarily left Merchant Marine
4 29 Became a Entertainer (Performer).
4 32 Expose or are involved in a scandal of some sort.
5 33 Continued as Entertainer (Performer).
5 35 Criticised a questionable political leader on Niaiish Arkap's homeworld, causing his downfall. Gain an Enemy
5 37 Forced to muster out.
6 37 Became a Drifter (Wanderer).
6 41 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 43 Niaiish Arkap is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
8 45 Continued as Believer (Missionary/Humanitarian).
8 49 Niaiish Arkap secretly provide religious rites for a dying leader or noble, although they do not share Niaiish Arkap's faith. Gain an Ally in the family and a Rival who disagrees with Niaiish Arkap's choice.
9 49 Continued as Believer (Missionary/Humanitarian).
9 53 Niaiish Arkap is caught in the periphery of a scandal.
9 53 Demoted to Believer (Missionary/Humanitarian) rank -1.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Believer (Missionary/Humanitarian).
10 57 Niaiish Arkap aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 57 Aging Crisis. Owe 20,000 for medical bills.
11 57 Retired.
11 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 67 Gained a contact.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 70 Gained a contact.
15 73 Aging Crisis. Owe 40,000 for medical bills.
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