Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
36 |
Nola Snyder is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
36 |
Became a Agent (Intelligence). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
41 |
Encounter a Psionic institute. |
7 |
41 |
Tested for psionic powers |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Nola Snyder run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Failed to qualify for Corporate (Citizen). |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
46 |
Betrayed by a friend. One of Nola Snyder's Contacts or Allies betrays Nola Snyder, ending Nola Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
47 |
Nola Snyder retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
Nola Snyder refused an offer of inducements to betray Nola Snyder's faith. Gain 3 enemies. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
55 |
Nola Snyder aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Retired. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Spend time with an alien race. Gain a contact. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |