Retired Settler Pattie Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 74 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 11 (1) 6 (0)1115B6
Afraid Of Commitment, Enjoys a little friendly competition, Crystal-clear blue eyes
 
Skills
Animals 0
Art (Performing) 0
Athletics 0
Carouse 0
Drive (Track) 2
Engineer (M-drive) 1
Jack-of-All-Trades 1
Medic 1
Recon 0
Science (Social Sciences/Philosophy) 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Drifter Wanderer 01
Scout Courier Scout13
Drifter Barbarian 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Arron Barnes Contact 2 1 1 4 Lancian (M/60)
Arron Barnes is a member of an organisation which holds a generally opposite view of the Traveller.
Sanford Dods Contact 2 0 1 2 Lancian (M/25)
Gerhard Ornery Contact 2 1 4 0 Lancian (M/85)
Erica Price Contact 1 0 1 5 Lancian (F/24)
Erica Price has negatively life-changing event.
Henriette Ford Enemy 1 3 1 2 Geonee (F/31)
Henriette Ford gained influence with the character’s assistance.
Warner Gomez Enemy 0 1 3 0 Lancian (M/34)
Warner Gomez is a questionable figure such as a criminal, pirate or disgraced noble.
Merle McLelland Enemy 0 2 1 0 Ronnin (F/83)
Merle McLelland is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Pattie Johnson is rewarded for Pattie Johnson's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 A revolution, attack or other unusual event throws Pattie Johnson's life into chaos, forcing Pattie Johnson to leave the planet.
4 29 Failed to qualify for Intelligence (Agent).
4 29 Became a Drifter (Wanderer).
4 33 Nearly killed. Owe 12,500 for medical bills.
5 33 Failed to qualify for Artist (Entertainer).
5 33 Submitted to the draft.
5 33 Became a Scout (Courier).
5 37 Perform an exemplary service for the scouts.
6 37 Continued as Scout (Courier).
6 38 When dealing with an alien race, Pattie Johnson botch an opportunity to gather extra intelligence about them.
6 38 Pattie Johnson's ship is damaged, and Pattie Johnson have to hitch-hike Pattie Johnson's way back across the stars to the nearest scout base.
6 38 Gain 4 Contacts. Gain 3 Enemies.
6 41 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 41 Continued as Scout (Courier).
7 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 43 Switched to Drifter (Barbarian).
8 44 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
9 44 Aging Crisis. Owe 20,000 for medical bills.
9 44 Retired at age 44.
9 44 Retired.
9 48 Moved to a new world.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 51 Moved to a new world.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 55 Contact with Government.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 58 Spend time with an alien race. Gain a contact.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 64 Good fortune.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 67 Good fortune.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 72 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 30,000 for medical bills.
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