Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Queenie Little into bankruptcy. Queenie Little salvages what Queenie Little can. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
22 |
Public opinion turns on Queenie Little. |
3 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
25 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
26 |
Queenie Little is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Queenie Little accepted an offer of inducements to betray Queenie Little's faith. Gain 260,000 in cash. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Returned to Entertainer (Journalist). |
6 |
35 |
Refused to criticise a questionable political leader on Queenie Little's homeworld. |
6 |
37 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
37 |
Continued as Entertainer (Journalist). |
7 |
39 |
Injured. |
8 |
39 |
Became a Drifter (Wanderer). |
8 |
40 |
Offered job by a patron. Now owe him a favor. |
9 |
43 |
Failed to qualify for Courier (Scout). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Scout (Explorer). |
9 |
46 |
Queenie Little's ship is damaged, and Queenie Little have to hitch-hike Queenie Little's way back across the stars to the nearest scout base. |
9 |
46 |
Gain 2 Contacts. Gain 2 Enemies. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Returned to Believer (Missionary/Humanitarian). |
10 |
48 |
Queenie Little accepted an offer of inducements to betray Queenie Little's faith. Gain 180,000 in cash. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |