Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Smuggle illegal items onto a planet. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Ramona Head is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
30 |
An assassin attempts to end Ramona Head's life. |
4 |
30 |
Nearly killed. Owe 6,250 for medical bills. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Contact with Government. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Attempted a risky adventure and was sent to prison. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 3. |
10 |
48 |
Became a Prisoner (Inmate). |
10 |
51 |
Accused of assaulting a prison guard. |
11 |
52 |
Continued as Prisoner (Inmate). |
11 |
56 |
A riot engulfs the prison. |
11 |
56 |
Loot the guards/other prisoners. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Switched to Prisoner (Fixer) with previous rank. |
12 |
59 |
A guard takes a dislike to Ramona Head. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Returned to Prisoner (Inmate). |
13 |
61 |
Attmped but failed to save a guard or prison officer. |
13 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Returned to Prisoner (Fixer). |
14 |
66 |
Disgraced. Word of Ramona Head's criminal past reaches Ramona Head's homeworld. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Switched to Prisoner (Thug) with previous rank. |
15 |
69 |
Defeated a prison gang. Gain an Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |