Retired Lieutenant Colonel Ray French  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 74 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)111587
Naive
 
Skills
Admin 2
Advocate 2
Broker 1
Deception 0
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Medic 1
Melee 0
Persuade 0
Pilot (Small Craft) 1
Profession (Worker) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 3
Survival 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Navy Engineer/Gunner Petty Officer, 3rd class22
Army Army Support Lieutenant Colonel4 / 04
Merchant Broker 13
Believer Missionary/Humanitarian Team Leader23
 
Name Type Affinity Enmity Power Influence Species
Delma Cooper Enemy 0 5 0 1 Irhadre (F/84)
Sherman Suchet Contact 2 1 0 3 Tapazmal (M/23)
Bettie Mahon Enemy 0 2 6 4 Tapazmal (F/21)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Became a Drifter (Wanderer).
1 19 Moved to a new world.
2 22 Continued as Drifter (Wanderer).
2 26 Betrayed by a friend. One of Ray French's Contacts or Allies betrays Ray French, ending Ray French's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 30 Ray French foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Flight (Navy).
4 30 Continued as Navy (Engineer/Gunner).
4 32 Advanced training in a specialist field.
4 34 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 34 Voluntarily left Engineer/Gunner
5 34 Became a Army (Army Support) with the new title Private.
5 37 Display heroism in battle.
5 38 Commissioned in Army (Army Support) with the new title Lieutenant.
5 38 Promoted to Army (Army Support) officer rank 2 with the new title Captain.
6 38 Continued as Army (Army Support).
6 41 Given a special assignment or duty in Ray French's unit.
6 42 Promoted to Army (Army Support) officer rank 3 with the new title Major.
7 42 Continued as Army (Army Support).
7 44 Display heroism in battle.
7 46 Promoted to Army (Army Support) officer rank 4 with the new title Lieutenant Colonel.
8 46 Continued as Army (Army Support).
8 47 Advanced training in a specialist field
8 50 Forced to muster out.
9 50 Became a Merchant (Broker).
9 51 A good deal ensures Ray French is living the high life for a few years.
9 54 Promoted to Merchant (Broker) rank 1.
10 54 Continued as Merchant (Broker).
10 58 Make an unexpected connection outside Ray French's normal circles. Gain a Contact.
11 58 Continued as Merchant (Broker).
11 59 A sudden war destroys Ray French's trade routes and contacts, forcing Ray French to flee that region of space.
11 59 Gain rebels as Enemy
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Retired at age 59.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 61 Ray French retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Ray French is sent to a new community or parish to preach The Word among the poor.
13 67 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 71 Ray French refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ray French's faith.
14 71 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 71 Aging Crisis. Owe 50,000 for medical bills.
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