Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A sudden war destroys Sarke Irdag's trade routes and contacts, forcing Sarke Irdag to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Sarke Irdag's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Sarke Irdag's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Smuggle illegal items onto a planet. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 5. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Voluntarily left Barbarian |
8 |
44 |
Became a Rogue (Enforcer). |
8 |
48 |
A crime lord considers Sarke Irdag his protégé. |
8 |
48 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
48 |
Continued as Rogue (Enforcer). |
9 |
51 |
Arrested and charged. |
9 |
51 |
Hired a lawyer to beat the charges. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Failed to qualify for Merchant Academy. |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Sarke Irdag have been following false teachings! |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Injured. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |