Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Journalist (Entertainer). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
24 |
Victim of a crime |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Sheila Tow's life into chaos, forcing Sheila Tow to leave the planet. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Opponents of Sheila Tow's belief system ambush Sheila Tow. |
6 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Attempted a risky adventure and was injured. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Sheila Tow's Contacts or Allies betrays Sheila Tow, ending Sheila Tow's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Returned to Believer (Holy Warrior). |
9 |
47 |
Sheila Tow is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Sheila Tow come into conflict with a splinter group Sheila Tow's own religion which maintains Sheila Tow's version is the wrong one. Gain 2 Rivals. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |