Retired Sergeant Sherri Reid  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 74 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)111645
Vital, Bloodied knuckles, Kind Hearted
 
Skills
Advocate 1
Animals (Veterinary) 1
Athletics (Strength) 1
Carouse 0
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Melee (Grapple) 1
Recon 1
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Army Army Support Private01
Citizen Colonist 12
Agent Law Enforcement Sergeant24
Drifter Scavenger 01
Citizen Worker 14
 
Name Type Affinity Enmity Power Influence Species
Shelby Freeman Ally 2 0 0 0 Humaniti (M/43)
Shelby Freeman is in desperate trouble and could use the character’s help.
Ellen Ferguson Rival 1 2 5 6 Halka (F/37)
Serenity Guillan Enemy 1 3 2 2 Halka (F/43)
Serenity Guillan gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Contact with Government.
2 22 Continued as Drifter (Barbarian).
2 26 Suffer from a life-threatening illness.
3 26 Became a Army (Army Support) with the new title Private.
3 30 A new romantic starts. Gain an Ally.
4 30 Voluntarily left Army Support
4 30 Became a Citizen (Colonist).
4 34 Sherri Reid learn something Sherri Reid should not have – a corporate secret, a political scandal – which Sherri Reid can profit from illegally.
4 34 Promoted to Citizen (Colonist) rank 1.
5 34 Continued as Citizen (Colonist).
5 37 Hard times caused by a lack of interstellar trade costs Sherri Reid Sherri Reid's job.
6 37 Failed to qualify for Pirate (Rogue).
6 37 Submitted to the draft.
6 37 Became a Agent (Law Enforcement) with the new title Rookie.
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 41 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 41 Continued as Agent (Law Enforcement).
7 42 Go undercover to investigate an enemy.
7 42 Hard times caused by a lack of interstellar trade costs Sherri Reid Sherri Reid's job.
7 45 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 45 Continued as Agent (Law Enforcement).
8 47 Advanced training in a specialist field.
9 49 Continued as Agent (Law Enforcement).
9 52 Lost eye or limb. Fully recovered.
10 52 Failed to qualify for Merchant Marine (Merchant).
10 52 Switched to Drifter (Scavenger).
10 56 Offered job by a patron. Now owe him a favor.
11 56 Switched to Citizen (Worker).
11 57 Sherri Reid's business expands, Sherri Reid's corporation grows, or the colony thrives.
11 60 Promoted to Citizen (Worker) rank 1.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Citizen (Worker).
12 62 Sherri Reid learn something Sherri Reid should not have – a corporate secret, a political scandal – which Sherri Reid can profit from illegally.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Continued as Citizen (Worker).
13 67 Advanced training in a specialist field.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 68 Continued as Citizen (Worker).
14 70 Political upheaval strikes Sherri Reid's homeworld, and Sherri Reid is caught up in the revolution.
15 72 Aging Crisis. Owe 20,000 for medical bills.
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