Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Tessie Beale inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Good fortune |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Someone more charismatic but less devout than Tessie Beale has become Tessie Beale's superior. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Tessie Beale is chosen to represent Tessie Beale's faith in a vid show or other highly public forum. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Tessie Beale faith enjoys an explosion of popularity largely thanks to Tessie Beale's efforts. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Gained a contact. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Tessie Beale secretly provide religious rites for a dying leader or noble, although they do not share Tessie Beale's faith. Gain an Ally in the family and a Rival who disagrees with Tessie Beale's choice. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Journalist (Entertainer). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
51 |
Find Ancient Technology. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
52 |
Victim of a crime |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Voluntarily left Scavenger |
11 |
55 |
Retired. |
11 |
57 |
Amnesia. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Victim of a crime. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |