Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Tessie Hill have been following false teachings! |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Tessie Hill's ship is damaged, and Tessie Hill have to hitch-hike Tessie Hill's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
21 |
Became a Agent (Corporate Agent). |
3 |
23 |
Go undercover to investigate an enemy. |
3 |
23 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
25 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Established a network of contacts. Gain 3 contacts. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
29 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Given specialist training in vehicles. |
5 |
33 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
37 |
Continued as Agent (Corporate Agent). |
7 |
41 |
An investigation takes on a dangerous turn. |
7 |
41 |
Hard times caused by a lack of interstellar trade costs Tessie Hill's job. |
8 |
41 |
Continued as Agent (Corporate Agent). |
8 |
43 |
Befriended by a senior agent. |
8 |
45 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
9 |
45 |
Continued as Agent (Corporate Agent). |
9 |
48 |
Go undercover to investigate an enemy. |
9 |
48 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
49 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
10 |
49 |
Voluntarily left Corporate Agent |
10 |
49 |
Entered Merchant Academy with the Business curriculum. |
10 |
50 |
Suffered a deep tragedy. |
10 |
50 |
Dropped out of the merchant academy. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Agent (Corporate Agent). |
11 |
54 |
An investigation takes on a dangerous turn. |
11 |
54 |
Promoted to Agent (Corporate Agent) rank 7. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Continued as Agent (Corporate Agent). |
12 |
57 |
Tessie Hill went above and beyond the call of duty. |
12 |
58 |
Promoted to Agent (Corporate Agent) rank 8. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
61 |
Tessie Hill secretly provide religious rites for a dying leader or noble, although they do not share Tessie Hill's faith. Gain an Ally in the family and a Rival who disagrees with Tessie Hill's choice. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
64 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
Tessie Hill accepted an offer of inducements to betray Tessie Hill's faith. Gain 800,000 in cash. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Retired. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |