Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Versie Hopkins befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Betrayed by a friend. One of Versie Hopkins's Contacts or Allies betrays Versie Hopkins, ending Versie Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
When dealing with an alien race, Versie Hopkins have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Versie Hopkins survey an alien world. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Versie Hopkins's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Continued as Scout (Courier). |
9 |
54 |
When dealing with an alien race, Versie Hopkins botch an opportunity to gather extra intelligence about them. |
9 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
54 |
Continued as Scout (Courier). |
10 |
55 |
When dealing with an alien race, Versie Hopkins botch an opportunity to gather extra intelligence about them. |
10 |
55 |
Psychologically damaged by Versie Hopkins's time in the scouts. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Failed to qualify for Explorer (Scout). |
11 |
58 |
Continued as Scout (Courier). |
11 |
62 |
Versie Hopkins's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Became a Entertainer (Artist). |
12 |
65 |
One of Versie Hopkins's pieces of art is stolen, and the investigation brings Versie Hopkins into the criminal underworld. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Entertainer (Artist). |
13 |
70 |
Works is especially well received and popular, making Versie Hopkins a minor celebrity |
13 |
70 |
Promoted to Entertainer (Artist) rank 1. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Continued as Entertainer (Artist). |
14 |
72 |
One of Versie Hopkins's pieces of art is stolen, and the investigation brings Versie Hopkins into the criminal underworld. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |