Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Zelda Hislop come into conflict with a splinter group Zelda Hislop's own religion which maintains Zelda Hislop's version is the wrong one. Gain 1 Rivals. |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
37 |
Encounter a Psionic institute. |
7 |
37 |
Tested for psionic powers |
7 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
39 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
43 |
Use Zelda Hislop's psionic powers in an unethical fashion. Gain an enemy. |
9 |
43 |
Continued as Psion (Psi-Warrrior). |
9 |
47 |
Gift causes a former ally to turn on Zelda Hislop and betray Zelda Hislop. One Ally or Contact becomes an Enemy. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |