Retired Scout Addie Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 7 (0)111647
Artless, Fun loving, Mentally slow
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 0
Athletics (Endurance) 1
Deception 0
Diplomat 1
Gun Combat 0
Melee (Unarmed) 3
Persuade 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Believer Mainstream Believer Initiate15
Scout Courier Scout14
Drifter Barbarian 01
Prisoner Thug 02
Prisoner Inmate 01
 
Name Type Affinity Enmity Power Influence Species
Elvis Blakely Enemy 0 4 0 0 Kargol (M/19)
Hershel Bates Rival 0 2 0 2 Ronnin (M/33)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Lost eye or limb. Owe 5,000 for medical bills.
2 21 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 24 Addie Mcarthy refuse to secretly provide religious rites for a dying leader or noble, because they do not share Addie Mcarthy's faith.
2 25 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
3 25 Continued as Believer (Mainstream Believer).
3 28 Addie Mcarthy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 29 Continued as Believer (Mainstream Believer).
4 31 Addie Mcarthy is chosen to represent Addie Mcarthy's faith in a vid show or other highly public forum.
5 33 Continued as Believer (Mainstream Believer).
5 35 Addie Mcarthy is sent to a new community or parish to preach The Word among the poor.
6 37 Continued as Believer (Mainstream Believer).
6 38 Addie Mcarthy is sent to a new community or parish to preach The Word among the poor.
7 41 Voluntarily left Mainstream Believer
7 41 Became a Scout (Courier).
7 42 Gained a contact.
8 45 Continued as Scout (Courier).
8 49 Addie Mcarthy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Addie Mcarthy fail to help. Gain an Enemy.
8 49 Lightly injured, no permanent damage. Fully recovered.
9 49 Continued as Scout (Courier).
9 53 Addie Mcarthy survey an alien world.
9 53 Promoted to Scout (Courier) rank 1 with the new title Scout.
10 53 Attempted to change assignments.
10 53 Failed to qualify for Explorer (Scout).
10 53 Continued as Scout (Courier).
10 56 Addie Mcarthy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 56 Failed to qualify for Field Researcher (Scholar).
11 56 Became a Drifter (Barbarian).
11 60 Attempted a risky adventure and was sent to prison.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Prisoner (Thug).
12 64 Severely injured. Fully recovered. Owe 20,000 for medical bills.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Continued as Prisoner (Thug).
13 67 Disgraced. Word of Addie Mcarthy's criminal past reaches Addie Mcarthy's homeworld.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 68 Switched to Prisoner (Inmate) with previous rank.
14 71 Nearly killed. Owe 35,000 for medical bills.
15 72 Aging Crisis. Owe 60,000 for medical bills.
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