Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
25 |
Survived a risky adventure but gained nothing. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
36 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
38 |
Annabell Weddall learn something Annabell Weddall should not have – a corporate secret, a political scandal – which Annabell Weddall can profit from illegally. |
6 |
38 |
Gain a criminal contact. |
6 |
40 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
40 |
Voluntarily left Colonist |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
Annabell Weddall is chosen to represent Annabell Weddall's faith in a vid show or other highly public forum. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Annabell Weddall secretly provide religious rites for a dying leader or noble, although they do not share Annabell Weddall's faith. Gain an Ally in the family and a Rival who disagrees with Annabell Weddall's choice. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Annabell Weddall is sent to a new community or parish to preach The Word among the poor. |
10 |
52 |
Voluntarily left Mainstream Believer |
10 |
52 |
Failed to qualify for Broker (Merchant). |
10 |
52 |
Returned to Drifter (Barbarian). |
10 |
54 |
Annabell Weddall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |