Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Victim of a crime |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Opponents of Ardella Hoddle's belief system ambush Ardella Hoddle. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Imperial trade restrictions force Ardella Hoddle out of business. |
4 |
31 |
Promoted to Merchant (Broker) rank 2. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
Risk Ardella Hoddle's fortune on a possibility lucrative deal and win. |
5 |
35 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Ardella Hoddle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Returned to Believer (Holy Warrior). |
7 |
41 |
Someone more charismatic but less devout than Ardella Hoddle has become Ardella Hoddle's superior. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
44 |
Ardella Hoddle come into conflict with a splinter group Ardella Hoddle's own religion which maintains Ardella Hoddle's version is the wrong one. Gain 1 Rivals. |
9 |
44 |
Became a Agent (Intelligence). |
9 |
45 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
10 |
45 |
Became a Scout (Explorer). |
10 |
48 |
Spend several years jumping from world to world in Ardella Hoddle's scout ship. |
10 |
49 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
49 |
Continued as Scout (Explorer). |
11 |
50 |
Psychologically damaged by Ardella Hoddle's time in the scouts. |
12 |
50 |
Became a Drifter (Wanderer). |
12 |
53 |
Ardella Hoddle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Retired. |
13 |
55 |
Gained a contact. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Victim of a crime. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Good fortune. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
Good fortune. |
18 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |