Retired 1st Officer Arrie Marsden  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 75 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 6 (0)111766
Devout, Secretive, Hypocritical
 
Skills
Animals (Handling) 1
Astrogation 1
Athletics (Dexterity) 1
Broker 1
Carouse 0
Electronics (Sensors) 2
Engineer (J-drive) 1
Gambler 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Courier 05
Drifter Scavenger 02
Merchant Merchant Marine 1st Officer56
 
Name Type Affinity Enmity Power Influence Species
Roger McLachlan Ally 4 0 1 0 Ziadd (M/43)
Simeon Tabiner Ally 0 0 0 0 Dolphin, Imperium (M/15)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 19 Drafted into Courier
2 22 Became a Scout (Courier).
2 23 A new romantic starts. Gain an Ally.
3 26 Continued as Scout (Courier).
3 29 When dealing with an alien race, Arrie Marsden botch an opportunity to gather extra intelligence about them.
3 29 Psychologically damaged by Arrie Marsden's time in the scouts.
4 30 Continued as Scout (Courier).
4 33 Arrie Marsden survey an alien world.
5 34 Continued as Scout (Courier).
5 38 Perform an exemplary service for the scouts.
6 38 Continued as Scout (Courier).
6 39 Arrie Marsden's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
7 42 Failed to qualify for Intelligence (Agent).
7 42 Switched to Drifter (Scavenger).
7 44 Find valuable salvage.
8 46 Continued as Drifter (Scavenger).
8 50 Betrayed by a friend. One of Arrie Marsden's Contacts or Allies betrays Arrie Marsden, ending Arrie Marsden's career. That Contact or Ally becomes a Rival or Enemy.
9 50 Failed to qualify for Merchant Marine (Merchant).
9 50 Submitted to the draft.
9 50 Became a Merchant (Merchant Marine) with the new title Crewman.
9 52 Given advanced training in a specialist field
9 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 54 Aging Crisis. Owe 60,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Merchant (Merchant Marine).
10 55 Victim of a crime
10 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Continued as Merchant (Merchant Marine).
11 62 Befriend a useful ally in one sphere. Gain an Ally.
11 62 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 66 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Continued as Merchant (Merchant Marine).
13 67 Given advanced training in a specialist field
13 70 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 70 Continued as Merchant (Merchant Marine).
14 72 Given advanced training in a specialist field
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 40,000 for medical bills.
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